thefallenone
Elf
"Why do you weep for the dead? I rejoice, for they have died in me." -Fallen Angel, to Serra
Posts: 85
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Post by thefallenone on Dec 30, 2004 23:20:16 GMT -6
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Post by Volrath, the Fallen on Dec 31, 2004 0:28:16 GMT -6
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thefallenone
Elf
"Why do you weep for the dead? I rejoice, for they have died in me." -Fallen Angel, to Serra
Posts: 85
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Post by thefallenone on Dec 31, 2004 11:44:56 GMT -6
Yeah, thanks, some of those would be very useful if I can get my hands on them. Maybe another trip to the card shop is in order here...
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Post by Maraxus of Keld on Dec 31, 2004 11:45:21 GMT -6
Volrath's got it covered, use a buncha land-fetchers. I like Sakura-Tribe Elder because you can use it to chump block an opponent and then toss it for a land.
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thefallenone
Elf
"Why do you weep for the dead? I rejoice, for they have died in me." -Fallen Angel, to Serra
Posts: 85
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Post by thefallenone on Dec 31, 2004 12:02:41 GMT -6
Yeah, that would work too. Since the whole deck is based around 8 cards (the Wurm cards), I am trying to keep the deck size down though.
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Post by Volrath, the Fallen on Dec 31, 2004 14:02:38 GMT -6
i would make it entirely land fetchers and those 8 cards. Those early chump blockers are good until you can get that first roar played. The land fetchers thin your deck greatly, so you will get to your main cards quicker. I still love new frontiers it will help you much more than it will help them, unless they are playing a very slow deck, in which case, you don't need a huge speed boost.
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thefallenone
Elf
"Why do you weep for the dead? I rejoice, for they have died in me." -Fallen Angel, to Serra
Posts: 85
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Post by thefallenone on Dec 31, 2004 15:40:57 GMT -6
That could work too, except I still would keep the Parallel Evolutions in. It's a cheap way to get more creatures.
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thefallenone
Elf
"Why do you weep for the dead? I rejoice, for they have died in me." -Fallen Angel, to Serra
Posts: 85
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Post by thefallenone on Jan 2, 2005 16:55:32 GMT -6
Thanks for the help everyone. I greatly improved the deck speed, and got a Crush of Wurms out in 4 turns, and dished out 21 damage for the win in 5.
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Post by Maraxus of Keld on Jan 2, 2005 20:06:03 GMT -6
Niiiiiiiice. What did you end up changing?
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Post by Volrath, the Fallen on Jan 2, 2005 20:58:35 GMT -6
turn 4 crush? wtf, mate?
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thefallenone
Elf
"Why do you weep for the dead? I rejoice, for they have died in me." -Fallen Angel, to Serra
Posts: 85
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Post by thefallenone on Jan 2, 2005 21:57:20 GMT -6
Threw in 4 Kodama's Reach, another Vernal Bloom, and a New Frontier. That's about it, really, but it's amazingly fast. Oh, and I took out the anti-flying and anti-enchantment stuff.
Basically, here's how it went:
1st turn: Forest, Llanowar Elves
2nd turn: Another forest, Kodama's Reach (total of 4 possible mana)
3rd turn: Another forest, Vernal bloom, another Elves (total of 10 possible mana)
4th turn: Crush, another Elves
5th turn: 3 Elves and 3 Wurms attack for 21 damage.
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Post by Volrath, the Fallen on Jan 3, 2005 22:07:10 GMT -6
oh crap, i was thinking you flashed it back too. I'm like, 21 mana on turn 4!?!?!?!?! Thats nuts!!!!!!!!!. thanks for clarifying that
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Post by Baron Sengir on Jan 4, 2005 7:32:08 GMT -6
Nice deck.
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thefallenone
Elf
"Why do you weep for the dead? I rejoice, for they have died in me." -Fallen Angel, to Serra
Posts: 85
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Post by thefallenone on Jan 5, 2005 1:33:59 GMT -6
I was rather stunned myself.
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Post by Maraxus of Keld on Jan 5, 2005 22:08:20 GMT -6
I can imagine.
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