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Post by Ragnar on Apr 22, 2004 22:28:33 GMT -6
Name: Revolver Ocelot Mana Cost: 5 (2 colorless 3 black) Type: Summon Legend
Ability: When Revolver Ocelot comes into play put six +1/+1 counters on him. Tap 3 black mana and Revolver Ocelot to remove any number of +1/+1 counters to deal 1 point of damage to target creature or player for each counter removed. Tap 3 black mana and Revolver Ocelot to put a +1/+1 counter on Revolver Ocelot. Revolver Ocelot cannot have more than six +1/+1 counters on him at one time.
Power/Toughness: 3/3 Flavor Text: "Can't you even die right?" - Revolver Ocelot
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Post by Ragnar on Apr 22, 2004 22:29:12 GMT -6
Name: Soul Sap Mana Cost 4 (2 Colorless, 2 Black) Ability: Target creature gets -5/-5 until end of turn Type: Sorcery
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Post by Ragnar on Apr 22, 2004 22:30:16 GMT -6
Name: Strength of Night Mana Cost: 5 (1 Colorless, 4 Black) Ability: All black creatures get +1/+1 and all non black creatures get -1/-1 Type: Enchantment
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Post by Ragnar on Apr 22, 2004 22:31:16 GMT -6
Name: Vampire Hunter Mana Cost: 6 (3 Colorless, 3 Black) Ability: Tap Vampire Hunter and 3 black mana to destroy target vampire Type: Summon Vampire Power/Toughness 3/3
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Post by Ragnar on Apr 22, 2004 22:32:24 GMT -6
Name: Vile Deed Mana Cost: 3 (3 Black) Ability: In addition pay 1 life. Discard your hand and draw that many cards Type: Sorcery
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Post by Ragnar on Apr 22, 2004 22:33:35 GMT -6
Name: Witch of the Black Forest Mana Cost: 3 (1 Colorless, 2 Black Mana) Ability: Fear Type: Summon Witch Power/Toughness: 3/3
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Post by Ragnar on Apr 22, 2004 22:34:49 GMT -6
Name: Air Conditoner of Rath Mana Cost: 4 (3 Colorless, 1 blue) Ability: All damage delt is halved. (Round down damage) Type: Enchantment
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Post by Ragnar on Apr 22, 2004 22:35:25 GMT -6
Name: Gel Elemental Mana Cost: 5 (2 Colorless, 3 Blue) Ability: Tap 3 Blue Mana and until end of turn Gel Elemental's creature type becomes creature type of your choice Type: Summon Elemental Power/Toughness: 4/4
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Post by Ragnar on Apr 22, 2004 22:36:06 GMT -6
Name: Iced Earth Mana Cost: 3 (3 Blue) Ability: This land does not untap Type: Enchant Land
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Post by Ragnar on Apr 22, 2004 22:37:19 GMT -6
Name: Krakken Mana Cost 5 (4 Colorless, 1 Blue) Ability: Island Home Type: Summon Krakken Power/Toughness: 5/5
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Post by Ragnar on Apr 22, 2004 22:37:58 GMT -6
Name: Prevent Mana Cost: 3 (Blue) Ability: Counter Target Spell Type: Interrupt
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Post by Ragnar on Apr 22, 2004 22:38:41 GMT -6
Name: Roc Rider Mana Cost: 3 (2 Colorless, 1 Blue) Ability: Flying, Attacking dosen't cause Roc Rider to tap Type: Summon Roc Rider Power/Toughness: 2/1
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Post by Ragnar on Apr 22, 2004 22:39:41 GMT -6
Name: Sheild Merfolk Mana Cost: 3 (3 Blue) Ability: Sacrifice Sheild Mefolk and target creature is unblockable until end of turn Type: Summon Merfolk Power/Toughness 2/1
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Post by Ragnar on Apr 22, 2004 22:40:20 GMT -6
Name: Spazim Mana Cost: 2 (1 Coloress, 1 Blue) Ability: Target creature gains phasing Type: Enchantment
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Post by Ragnar on Apr 22, 2004 22:41:08 GMT -6
Name: Turn of the Tide Mana Cost 4 (Blue) Ability: If target opponet controls more creatures than you put 3 tide counters into play. Treat these counters as 1/1 Merfolk Type: Sorcery
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