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Post by Maraxus of Keld on May 1, 2004 18:37:26 GMT -6
Ringleader Sliver Casting cost: 1 Creature - Sliver Power/Toughness: 1/1 All Slivers gain banding.
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Post by Maraxus of Keld on May 1, 2004 18:38:41 GMT -6
Sliver Tactician Casting cost: 1 Creature - Sliver Power/Toughness: 1/1 All Slivers gain flanking (Whenever a creature without flanking blocks this creature, it gets -1/-1 until end of turn).
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Post by Maraxus of Keld on May 1, 2004 18:40:54 GMT -6
Sliver Warchief Casting cost: Creature - Sliver Power/Toughness: 2/2 All slivers cost 1 less to play. Sliver abilities requiring an activation cost are reduced by 1.
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Post by Maraxus of Keld on May 1, 2004 18:44:00 GMT -6
Arcane Sliver Casting cost: 3 Creature - Sliver Power/Toughness: 2/2 All Slivers gain "2, Sacrifice this creature: Counter target spell unless its controller pays X, where X is the sacrificed Sliver's power."
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Post by Maraxus of Keld on May 1, 2004 18:45:58 GMT -6
Cannibal Sliver Casting cost: 2 Creature - Sliver Power/Toughness: 2/2 All slivers gain "Sacrifice a Sliver: put a +1/+1 counter on this creature."
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Post by Maraxus of Keld on May 1, 2004 18:46:56 GMT -6
Ethereal Sliver Casting cost: 1 Creature - Sliver Power/Toughness: 1/1 All Slivers gain "2: This creature gains shadow until end of turn."
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Post by Maraxus of Keld on May 1, 2004 18:48:53 GMT -6
Gaseous Sliver Casting cost: 3 Creature - Sliver Power/Toughness: 2/2 All Slivers gain "2, Sacrifice this creature: Creatures deal no combat damage this turn."
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Post by Maraxus of Keld on May 1, 2004 18:51:28 GMT -6
Formless Sliver Casting cost: 2 Creature - Sliver Power/Toughness: 2/2 Morph 2 All Slivers gain morph costs equal to their casting cost.
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Post by Maraxus of Keld on May 1, 2004 18:52:34 GMT -6
Tunneling Sliver Casting cost: 2 Creature - Sliver Power/Toughness: 2/2 Slivers can't be blocked by walls.
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Post by Arcades Sabboth on May 1, 2004 18:57:57 GMT -6
drunken sliver 2 creature - sliver All slivers gain Tap destroy this creature it cannot be regenerated. any player may play this ability. 4/4
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thekadar81
Cleric
"Hear hoofbeats; expect horses, not zebras." - Robert A. Heinlein
Posts: 110
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Post by thekadar81 on May 2, 2004 13:57:11 GMT -6
Team Sliver 1U Creature - Sliver 1/1 All Slivers Gain "Tap: Target creature becomes a Sliver until end of turn."
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thekadar81
Cleric
"Hear hoofbeats; expect horses, not zebras." - Robert A. Heinlein
Posts: 110
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Post by thekadar81 on May 2, 2004 14:00:54 GMT -6
Ambush Sliver 3G Creature - Sliver 2/2 All Slivers Gain "All lands you control become 1/1 Green Slivers Pay 2, Sacrifice a Sliver: Target sliver gets +3/+3" (Time to make something besides elves too powerful) Ambush Commander
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thekadar81
Cleric
"Hear hoofbeats; expect horses, not zebras." - Robert A. Heinlein
Posts: 110
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Post by thekadar81 on May 2, 2004 14:14:16 GMT -6
Orb Sliver 2G Creature - Sliver 2/2 All slivers gain "Sacrifice a land or a Sliver: Gain 2 life"
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Post by Maraxus of Keld on May 2, 2004 14:14:33 GMT -6
Finally! Somebody who (apparently) agrees that elves are too powerful!
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thekadar81
Cleric
"Hear hoofbeats; expect horses, not zebras." - Robert A. Heinlein
Posts: 110
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Post by thekadar81 on May 2, 2004 14:16:45 GMT -6
Opalescent Sliver 2WW Creature - Sliver 3/3 All Slivers gain " Enchantments you control become Sliver creatures with power and toughness equal to their converted casting cost" ( Opalescence)
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