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Post by Maraxus of Keld on Feb 10, 2013 23:26:47 GMT -6
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Post by Maraxus of Keld on Feb 10, 2013 23:40:00 GMT -6
Like I said, this is the most recent build. I used to use Rats of Rath, Rabid Rats, Crypt Rats, and Sewer Rats, along with one non-Rat, Vhati il-Dal. Although I think the changes are improvements, (especially Pack Rat which is unbelievably good), the deck basically plays like it always has. That is, it drops creatures fairly quickly, but since there aren't any big creatures it can quickly lose steam, especially if I don't play aggressively. At least in multiplayer I can start copying Pack Rats, as long as I find a way to keep stuff in my hand. However, the deck has one big weakness, which is a total lack of flying defense. Rats don't fly, after all Carrier Pigeon notwithstanding). That's why I put some Aerial Predations in, but I really don't think it's enough. I want to get some Typhoid Rats, because they're awesome and because I'm a little shorter on one-drops than I used to be. But my primary concern is to have some better flying defense without breaking the theme. Also, although it rarely if ever happens, I have to draw attention to Marrow-Gnawer plus Death Match. It's downright frightening when it goes off.
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Post by Baron Sengir on Feb 11, 2013 11:35:52 GMT -6
Keep your vile rats to yourself.
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Post by Maraxus of Keld on Feb 11, 2013 13:59:48 GMT -6
They're no filthier than your zombies. ...okay, they're not much filthier than your zombies. :-P
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