|
Post by Maraxus of Keld on Apr 5, 2004 15:02:25 GMT -6
Post here cards that are kinda BS, but that you think wouldn't be so bad if they were modified a bit, like if they tapped, cost a bit more mana, etc. Also, [glow=red,2,300] don't forget to post what you would change to make the card more fair![/glow] Here are a couple I thought of: Ambassador Laquatus wouldn't be so bad if his ability required him to tap. Seeker of Skybreak is so easily abusable, because of all the other cards it can create powerful combos with. Were it up to me, it would cost at least 2 or 3 mana in addition to tapping to use its ability, and it should also cost more than just 2 mana to play. I think 2GG would be a fair cost. Kamahl, Fist of Krosa. In order to fix this card, two things need to be done, in my opinion. First, he needs to tap to use tha ability where he gives all creatures you control +3/+3 until end of turn. Otherwise, this card is pretty much instant victory in any green swarm deck. Second, and possibly more important, THIS ABILITY SHOULD NOT AFFECT KAMAHL HIMSELF. That way, at least it would be a little more possible for opponents to kill Kamahl off.
|
|
|
Post by Maraxus of Keld on Apr 5, 2004 15:09:41 GMT -6
Reading the Zombie deck, I thought of another one: Soulless One. I think this card is BS, because you can't even kill off zombies to weaken it. In order to make this a bit more fair, Soulless One should have power and toughness equal to the number of Zombies in play or in the graveyard (chosen when it's cast), rather than Zombies in play and in the graveyard.
|
|
|
Post by Volrath, the Fallen on Apr 5, 2004 15:16:23 GMT -6
I agree. I don't think it would really matter though. Any well constructed zombie deck shouldn't have anything in its graveyard for very long. An example from the most recent game with it: I had 12 zombies in my graveyard because a catastrophe was played (Wrath of God effect). I played my Balthor the Defiled, sacrificed him, and got them all back. Then my Lord of the Undead brought back anything else that died and couldn't eb regenerated via the Zombie Master.
|
|
|
Post by Maraxus of Keld on Apr 5, 2004 15:28:28 GMT -6
Be that as it may, suppose that I had a Pestilence in play, and that I tapped 5 mana for it, dealing all your creatures 5 damage. Suppose also, for the sake of argument, that you were tapped out and couldn't regenerate your zombies. Your Lords of the Undead would die, therefore your zombies would lose the +3/+3 they were getting from the two of them, as would the Brass Herald, thereby removing another +1/+1. The Undead Warchiefs would die, as the +4/+2 bonus the two of them grant would not be enough to sustain themselves, and most of the rest of the zombies would die as well. Once the bonuses from the other cards went away, the Carrion Wurms, the biggest creatures with fixed power/toughness in the deck, would die also. However, your Soulless Ones would not be weakened in the least, except for the loss of the bonuses from Lord of the Undead, Brass Herald, and Undead Warchief.
That is a situation in which it would matter, regardless of how quickly you could bring most of them back (although the loss of Lord of the Undead would slow you down at least a bit).
|
|
|
Post by Volrath, the Fallen on Apr 5, 2004 15:30:36 GMT -6
you have a very good point, but I can only think of one way in which that situation would come up, and that is a Blue/Black deck with both Mana Short and Pestilence.
|
|
|
Post by Maraxus of Keld on Apr 5, 2004 18:26:20 GMT -6
Magistrate's Scepter would be a little more fair if it could only hold 3 counters at once, so that players can't do what I did the first game I used it in, and build up enough counters to take six turns in a row.
|
|
|
Post by Ragnar on Apr 6, 2004 4:39:04 GMT -6
Silver Seraph should be a legend. For its cost its way too powerful to let 4 in a deck. Oh sure it costs quite a bit but my deck is made to get creatures in cheap.
|
|
|
Post by Maraxus of Keld on Apr 6, 2004 9:21:40 GMT -6
Hope you don't mind Ragnar, but I made the name Silver Seraph in your post link to the card in case anybody doesn't know it by name.
|
|
|
Post by Maraxus of Keld on Apr 7, 2004 16:03:00 GMT -6
I can see why they don't reprint Demonic Tutor, as I think 2 mana to get any one card is definitely too cheap. Many of the later replacements for this, such as Diabolic Tutor, are a little more balanced, although I still think Planar Portal should have some additional non-mana cost (such as sacrifice a permanent or at least discard a card).
|
|
|
Post by phage on Apr 7, 2004 18:16:46 GMT -6
heres one, Phage the untouchable one of the cheapest cards i've seen and i use it! for those of you who dont know what it does its a 4/4 that costs 7 mana if it damages a creature it destroys that creature, if it damages a player that player atimaticly loses the down side is that if you dont bring it into play from your hand you lose but even with that its still way to cheap so i think it should have and upkeep of 3 or 4 mana a turn to even it out.
|
|
|
Post by Maraxus of Keld on Apr 7, 2004 18:59:57 GMT -6
I think it should also have "If Phage leaves play or you lose control of Phage, you lose the game." That would make it really hazardous to use, and a little less ridiculously overpowered.
|
|
|
Post by IamJacksScreenName on Apr 8, 2004 14:07:46 GMT -6
Phage is in no way broken, hence the nickname "Phage, the unplayable". True broken cards in type 2 now are along the lines of Arcbound Ravager, Skullclamp, and Mindslaver. WotC pretty much released a deck for all to build in Ravager-finnity, any deck that makes up 8% of a all decks in a regional format (german regionals statistics here) and 48% of the top 8 is broken. The entire metagame now revolves around this deck, you either run it, or run a deck designed to beat it. Hasn't been this bad since "necro-summer".
|
|
|
Post by Maraxus of Keld on Apr 8, 2004 15:52:37 GMT -6
Wow. Mindslaver is utter bs, this card should never have been made. Stealing control of creatures, artifacts, lands, enchantments, etc. is one thing, taking extra turns (via Magistrate's Scepter or the like) is another, but taking someone else's turn for them?! That is just not right.
|
|
|
Post by Baron Sengir on Apr 8, 2004 16:46:41 GMT -6
Its good to see you IamJacksScreenName! Thanks for joining.
|
|
|
Post by Maraxus of Keld on Apr 23, 2004 14:12:20 GMT -6
Tolarian Academy was banned from tournaments for a reason. Just think of this with the new artifact sets, then combo it with Stroke of Genius. Basically, it'd be a vamped-up version of the way people used to get 1st turn kills in the Urza bloc. On their own, I don't think there's much wrong with most of these cards. Maybe a mana cost to activate Mind Over Matter, or a slightly higher cost to Stroke of Genius, but really I'm not sure how to fix these.
|
|